Description
"Nobunaga's Ambition: Road to Tenka" is an MMO historical strategy simulation game developed under the official license of "Nobunaga's Ambition: Tenka no Michi".
Cooperate with your Daimyo friends to expand your territory and claim supremacy over the world!
Scenarios that allow you to experience the Sengoku era are scheduled to appear one after another, including ``Tenka Fubu'', where you complete a goal together with all players in your server.
Reducing travel time by building castles, diplomatic system ``concluding alliances'' with other feudal lords, etc.
It is packed with deep strategic elements that allow you to advance your forces to an advantage.
Experience a strategy simulation set in the Sengoku period!
[“Nobunaga’s Ambition: Road to Heaven” game introduction]
The lord (player) serves one of six factions in each region, and aims to become the largest power by cooperating with friends of the same faction. In other words, it is territorial expansion, and for that purpose, it is essential to expand resources for domestic administration to develop castles and castle towns, and military equipment such as training military commanders.
The lord's command is the foundation of the path to the world.
Let's carve a path to the world by conquering territory disputes with other forces and taking on castles and checkpoints in sieges!
<“Contested areas” where you compete for territory and “Inviolable areas” where you can advance at your own pace>
As a game system, there are two regions: "contested region" and "inviolable region". “Contest Areas” are GvG areas where factions fight against each other, and the real thrill is “siege battles” where large numbers of people compete!
The "inviolable area" has the headquarters of the daimyo and will not be attacked by players from other factions, so even beginners can enjoy the game with peace of mind and can focus on internal affairs.
``Nobunaga's Ambition: The Road to the World'' begins by clearing the fog that covers each base (castle, checkpoint) and carving a path to the contested area.
The roads that connect bases play an important role not only in advancing, but also in attacking and defending. You can build ``attached castles'' or ``branch castles'' on the ``castle sites'' scattered along the road, and sometimes you can build ``attached castles'' to strengthen your offensive, and other times, you can build ``branch castles'' to use as bases to prevent the advance of enemy forces.
While predicting the progress of each daimyo faction, use your wits to expand your territory with your allies!
Siege battles are difficult to conquer with just one lord's strength, and the strength of allies from the same force is essential.
Capturing a high-ranking castle called a famous castle may test not only the strength of a single corps but also the power of the entire force.
Just watching the siege battle, where many feudal lords compete against each other, is an amazing sight!
Full of functions to support corps executives who are required to unite their allies!
The "Yorojo" function presents candidate dates for siege battles to corps members, and allows a majority vote to be made in advance on the dates that are most convenient for participation. It is a highly versatile function that can be used to take simple surveys depending on how you use it.
The "corps roll call" function lets the corps know the timing of the siege set by the corps commander, and allows you to take a roll call of the participating corps members.