Snes9x EX+ Mod Apk

Snes9x EX+ Hack - Mod Apk 1.5.74

Developer: Robert Broglia
Category: Casual
Price: Free

Screenshots

Game screenshot Snes9x EX+ mod apkGame screenshot Snes9x EX+ hackGame screenshot Snes9x EX+ apk download

Description

Advanced open-source SNES emulator based on Snes9x with a minimalist UI and a focus on low audio/video latency, supporting a wide variety of devices from the original Xperia Play to modern devices like the Nvidia Shield and Pixel phones.

Features include:
* Supports .smc and .sfc file formats, optionally compressed with ZIP, RAR, or 7Z
* Cheat code support using .cht file format
* Configurable on-screen controls
* Bluetooth/USB gamepad & keyboard support compatible with any HID device recognized by the OS like Xbox and PS4 controllers

No ROMs are included with this app and must be supplied by the user. It supports Android's storage access framework for opening files on both internal and external storage (SD cards, USB drives, etc.).

View the full update changelog:
https://www.explusalpha.com/contents/emuex/updates

Follow development of my apps on GitHub and report issues:
https://github.com/Rakashazi/emu-ex-plus-alpha

Please report any crashes or device-specific problems via email (include your device name and OS version) or GitHub so future updates continue to run on as many devices as possible.

Version history

1.5.74
* Due to internal changes to the input system to support more features in future updates, all button mappings are reset in this update
* Allow mapping physical key combinations to input actions, up to 3 keys at once supported
* Add option to highlight pushed virtual buttons, also works as an input viewer when using physical keys
* Add support for setting any virtual button to act as turbo and/or toggle
* Add option to set max recent content items and increase the default to 20 items
1.5.73
* Fix dropped frames on some devices
* Replace "Force Max Screen Frame Rate" option with "Override Screen Frame Rate" to allow any supported rate
* Add "Present Mode" and "Precise Frame Pacing" video options, see online docs for more information
* Add support for blank frame insertion, needs 2x screen refresh rate of the emulated system
1.5.72
* Fix issue where sound stops working after it's muted during fast/slow mode
* Add "Target Frame Rate" option for running emulation at a lower frame rate to save power or if the device can't deliver a stable full rate
* Moved "Skip Late Frames" option into "Target Frame Rate" menu as "Full (No Skip)"
* Remove unneeded "Reduce Compositor Lag" option, its function is now managed automatically
1.5.71
* Fix a thread issue that could cause dropped frames and slow fast-forward performance
* Reduce input lag in cases where input occurs just after vsync
* Add "CPU Affinity Mode" option, on devices with different types of CPU cores (ARM big.little, etc.) this defaults to using only the performance cores during emulation for more consistent frame times
* Add support for themed icons on Android 13
* Fix issues related to file extensions on Android 13 for front ends
1.5.70
* Re-added full screen aspect ratio option, now called "Fill Display"
* Use alternate decimal formatting that hides extra zeros
* Fix repeat key events from volume keys still activating volume slider even when they're bound to app actions
* Prevent IMEs like SwiftKey from intercepting physical keyboard events and causing unwanted key releases
1.5.67
Oct 28, 2022
* Fix issue displaying error messages when loading content
* Fix issue where backup memory isn't reloaded when restarting emulation from changing settings in System Actions
1.5.66
Oct 26, 2022
* Add new autosave system with multiple slots replacing the single autosave state
* Add Autosave Launch Mode option to control autosave behavior when opening content
* Set autosave timer default to 5 mins
* Additional file path options
* Add prescale 3x and 4x video effects
* Add key bindings for turbo modifier and app exit
* Add support for loading single cart Sufami Turbo ROMs
1.5.64
Sep 12, 2022
* Add video options for setting RGB color levels
* Add video option to force the highest screen refresh rate on your device in case automatic switching doesn't set the proper rate
1.5.61
Aug 10, 2022
* Fix virtual gamepad player 5 mapping
* Fix .cht file not updating when toggling cheat
* On Android 11+ the "Set screen's reported rate" frame rate option now scans all supported rates for the best match
* On Android 11+, add a new file location "App Media Folder" that normally points to Android/media/[app]/ useful on Android TV devices without a working system file picker
* Update fast-forward option to support either slow motion or fast-forward
* Reduce sound volume when fast-forwarding
1.5.60
Jul 17, 2022
* Add option allowing the virtual controls to overlap the area used by a phone's display cutout/notch
* Add support for displaying app content edge-to-edge behind the OS status and navigation bars
* Improve DualShock 4 gamepad detection
* Add Justifier light gun support
1.5.59
May 1, 2022
* Load folders using a separate thread to prevent the app from not responding if the storage medium is slow like a network share
* Update core to Snes9x GIT 1085ed6 (2022.04.13)
* Add option to control usage of extended 239/478 video line modes
1.5.58
February 9, 2022
* Fix key mapping issue from 1.5.57
* Add sound buffer size option of 1 frame for fast devices
1.5.57
January 17, 2022
* Add Options -> System -> Save Path -> Legacy Game Data Folder to convert a Game Data/[system] save path into a regular save path
* Lowered default audio buffers to 3 frames on devices supporting AAudio
* Fix color issues when using an image effect along with an sRGB display mode
* Default non-gamepad input devices to the PC Keyboard profile
* See updates page for full changes
1.5.56
December 27, 2021
* Fix detecting files with uppercase extensions
* Optimize listing folders with many files
* Fix crash when getting an intent path
* Fix issues reading cheat files from 1.5.55
1.5.54
June 18, 2021
* Fix crash when using external displays
* Work around blank emulator display on certain Mali GPUs when rendering in RGBA8888 format
* Move emulator processing into the main thread by default to reduce vsync scheduling variance, the previous method can still be enabled via Options -> System -> Separate Emulation Thread

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Ratings

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