1.4.3f
Made improvements that will increase the turn processing speed in the late game.
1.4.2f
The Art & Style updates introduces new art into the game. See the rulebook for more details!
1.3.0f
The Research & Technology update introduces a completely new tech cost system. Within each tech category, the cost for researching a tech will increase for each technology already researched within that category. Corruption will also influence the research cost. Map events will now also be shown on the map. See the rulebook for more details!
1.2.3f
This update continues with introducing smaller improvements and updates, ranging from complete overhauls of AI behaviors to bug fixes. For a detailed list of all changes please read the changelog in the rulebook.
1.2.2f
2023/01/01
This update continues with introducing smaller improvements and updates, ranging from complete overhauls of AI behaviors to bug fixes. For a detailed list of all changes please read the changelog in the rulebook.
1.2.1f
2022/10/16
This update introduces lots of smaller changes and updates, ranging from a new technology and building to a massive overhaul of how the AI handles corruption and manages its conquest objectives. For a detailed list of all changes please read the changelog in the rulebook.
1.1.0f
2022/08/13
This update introduces the option to generate random worlds, with start positions and cave openings, in the map editor. It also fixes several bugs. For a detailed list of all changes please read the changelog in the rulebook.
This update introduces the option to generate random worlds, with start positions and cave openings, in the map editor. It also fixes a few bugs. For a detailed list of all changes please read the changelog in the rulebook.