119
- battle royale 2.0: rounds are now much shorter and action packed
- ranked is now available from the beginning
- grenades 2.0: enjoy our reworked grenade throwing mechanic
- balanced using sniper-rifles: every weaponchange has a switchtime now
- reload and switchtime are now shown under the player as a circle
- added checking player skill and autopick-settings at first login
- increased XP per match
118
- PICKUP 2.0: newbie-friendly autopick for items added
- added options to toggle autopick for weapons and non-weapons
- attachments reduced to one scope and grip for both weapons
- buffed shield-ability: the shield-owner can shoot through it
- fixed buggy swipe-gestures
- graphical improvements
- minor bugfixes
115
- added visual and audio-feedback, when next sniper-shot is ready
- the current equipped item is now visually shown above the ammo
- added hit indicator that shows when enemy was hit (also out of screen)
- added visual feedback, when enemy (real player) is fully/half flashed
- extended AI on all level-strengths
- minor bug-fixes and performance / visual tweaks
108
- fixed custom match bugs
- lowered weapon-damage on guns up to 25%
- balanced yaza (lower damage)
- minor bug fixes
- adjusted UI