1.3.6.1
- Improved procedural dungeon generation and performance.
- Fixed NPC issues when entering interiors.
- Balanced upgrades and adjusted weapon attack areas.
- Fixed inventory closing bug in shops.
- Coming soon: new area-damage weapon!
- Google Play Games achievements and monster leaderboard.
- Home decoration items coming soon (still in testing).
1.3.2.3
- Infinite Dungeons: Explore procedurally generated dungeons with new layouts each time you enter.
- Traveler’s Amulet: A magical amulet that returns you home.
- Fridge: New item to store food and drinks!
- Home Decoration (Coming Soon): Some decoration items can be collected and placed in the world! (still in testing and without saving; more updates soon)
- Google Play Games: Achievements added for all guide missions, plus a leaderboard for those who defeat the most monsters!
1.2.0
Update 1.2.0 - 08/28/2025
New Enemies: Snakes, Bats, and Baby Slimes have been added to the world.
Improved AI: Zombies now feature a "grab" attack, and group combat is more tactical.
Updated Visuals: The outfits for several NPCs have been redesigned.
1.1.6
● Fixed interaction with the forge and bar shop
○ Added alert when trying to interact with stores outside of opening hours
○ Added a new compass to guide players to points of interest.
It’s still early days, so many things will be added in the future... but there’s already plenty to discover and grow attached to.
Pack your backpack, test your weapons, and keep an eye on the details.
Versão alpha pra teste fechado