1. Reworked daily rewards panel
2. Rebalanced basic upgrades and gem upgrades (reduced price or increase increment value x upgrade)
3. Rebalanced enemies, they give a lot more exp, making it easier early game
4. Rebalanced damage boost, reduced from 50% to 30% increase but the boost lasts 1 fight not just 1 hit.
5. Increased daily AD chest key reward from 2 to 3
6. Fixed some enemies were making a first hit even before showing the attack animation
7. All upgrades now have a max level